![]() If you don’t restart your game, it will run worse. ![]() We should also note that players need to restart their game whenever they make changes to their graphics settings. Seriously, what the hell is going on here? How this cutscene can use 22GB of VRAM? Not only that, but we saw our VRAM skyrocketing to 22GB. This appears to be an unoptimized scene, and it does not reflect how the rest of the game performs. When players meet their crew for the first time, our performance took a huge hit on our RTX 4090. Thus, our benchmarks should perfectly reflect how most of the rest of the game will run.īefore continuing, I should note a really strange scene that occurred in Coruscant. According to reports, this is one of the most demanding areas. So, for our GPU benchmarks, we used the Koboh Outpost. Star Wars Jedi: Survivor does not feature any built-in benchmark tool. Unfortunately, though, there is no support for NVIDIA’s DLSS 2/DLSS 3, or Intel’s XeSS. The game also has a FOV option, and supports Ray Tracing and AMD FSR 2.0. ![]() PC gamers can adjust the quality of Textures, Foliage, Post-Processing, Shadows and more. ![]() Respawn has added numerous graphics settings to tweak. Moreover, we’ve disabled SMT and the second CCD on our 7950X3D. We also used Windows 10 64-bit, the GeForce 531.68 and the Radeon Software Adrenalin 2020 Edition 23.4.3 drivers. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, RX 7900XTX, NVIDIA’s GTX980Ti, RTX 2080Ti, RTX 3080 and RTX 4090. ![]() Last week, EA released Star Wars Jedi: Survivor on PC. ![]()
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